Adds new stuff!!
I joined the game just after the first Beyond chapter was added in February. So I have been enjoying a pretty slick game. Now the tweaks and new gear are coming thick and fast with the first of three updates coming at the end of the month.
Below are just some of the changes:
New Ship: Challenger
The Alliance continue to refine their warships in the face of the looming Thargoid threat. The Alliance Challenger, envisaged as a frontline combat vessel, has stronger armour than its Chieftain counterpart and will be able to soak up a significant amount of punishment.
First introduced in Chapter One of Beyond, we are introducing a Wing Mining Missions for you and your fellow Commanders to take on!
In a similar fashion to the Megaship interactions, which were introduced in Chapter One, Commanders will now be able to scan and interact with Space Installations.
- Scan – Scanning the installation will allow Commanders to see what they can interact with: Turrets, Comms Arrays and Cargo Bays.
- Turret hack – Disable turrets protecting other potential hackable points. This will deactivate security measures put in place to protect the Comms Arrays and Cargo Bays.
- Comms array – Get tradable data from the Comms Array.
- Cargo bay – Fire a limpet on the Cargo Bay to unlock and steal commodities and materials.
Tech Brokers will allow commanders to unlock large weapons versions of the existing guardian tech weapons. These Tech Brokers will issue blueprint requests to collect Guardian data as well as materials and then, once delivered, will unlock certain Guardian modules of weapons for purchase. Will you turn you weapons on Thargoid or use them to pirate rival Commanders?
Thargoids continue to be an intergalactic menace! With the Alliance introducing a new ship, the Thargoids intend to up their game too, introducing new Scouts that will buff other Scouts and increase their combat efficiency.
Personally I can not wait.